v0.4.3 Patch


  • Fixed some bugs (Completing Tasks shouldn’t crash the game at random anymore)
  • Added Android APK
  • Added incomplete swimsuit + outfit change feature:
    • Only Aria and Lolly have swimsuits
    • To change them into swimsuit (1) Put them into a squad (2) Goto the Dormitory of the squad (3) Select the chibi (4) Select the outfit button (5) Select the outfit item

Files

Food Frontier.apk 124 MB
Version 4 Jan 06, 2024
food-frontline-web.zip Play in browser
Version 17 Dec 31, 2023
Food Frontier.apk 124 MB
Version 1 Dec 31, 2023
food-frontline-win.zip 123 MB
Version 17 Dec 31, 2023

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Comments

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Hello I know this might be relevant but could you please make slime breakout android pls

Just a heads up, game always crashes when trying to load stage 2>operations>first expedition. It also always crashes when trying to load stage 4>arrival and recon.

I can’t reproduce the crash, what browser are you using?

I am playing via the itch.io app, and also played it on mobile to try and reproduce the bug. It is still crashing on both for just those two levels. Only thing I could find that was the same on both files was I was researching late game things.

This is the one that happens on stage 4 arrival and recon below.

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object CheckPoint:

DoAdd :2: Malformed variable

at gml_Object_CheckPoint_Draw_0

############################################################################################

gml_Object_CheckPoint_Draw_0 (line -1)

And this is the one from stage 2>operations. From itch.io. mobile is the same errors. thanks so much for trying to fix this! Love this game.


___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object CheckPoint:

DoAdd :2: Malformed variable

at gml_Object_CheckPoint_Draw_0

############################################################################################

gml_Object_CheckPoint_Draw_0 (line -1)

Fixed! Thank you :D