Custom Character VRM Model Guide


Placeholder guide, will update with full instructions later.

If you want to prepare custom 3D models for the game, first grab a VRM model, you can find many free ones on vroidhub

After download, you can upload the vrm model file directly into the World Editor.

Optional: add shapekeys to the model that will later be connected to stats:

  • install Blender + Blender VRM plugin
  • Import the vrm model into blender
  • add shapekeys (example tutorial)
  • export the vrm model again

Current supported shapekeys (exact name!): - “Belly”- “Breasts”- “Fat”- “B_Pear”- “B_HourGlass”- “B_Apple”

In the future you can add any custom shapekey to connect to any stats, but for now only 3 stats are supported: “Stomach” “Fatness” and “Breastsize”

Also it is possible to attach additional things to the model such as wings or other body parts if you know how to work with blender mesh.

Files

formamorph_HTML1.2.0.zip 43 MB
25 days ago
dist.zip Play in browser
25 days ago

Get Formamorph

Comments

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can you tell me what the filename should look like for a vrm model? i have blender and the vrm app installed but all the models i find have unitypackage? very new to this but excited to get started, or can you send me a link to a model you know works?

where are you finding the vrm models? the file should be .vrm only

I have been banging my head against the wall for long enough that I feel I should get some clarification: we need to program/model the shapekeys ourselves, right? As in, not just put in Belly, Breasts, and Fat as shapekeys, but also manually manipulate the model so that it will acquire the desired shape, right? Just want to make sure I'm giving myself an aneurysm using Blender and VRoid for good reason, lol.


Also, to be super extra clear, you stressed the exact names for the shapekeys, and then also included those names in quotation marks. Are the quotation marks to be included as well (e.g. "Belly"), or are they actually meant to be input without quotation marks (e.g. Belly)?

Sorry for the silly questions!

(+1)

yes you need to use something like Blender to add shapekeys to the model yourself. No do not include quotation marks into the shapekey names!

Gotcha! And ohhhh dear, I was afraid of that. Back to banging my head against the wall, then, lol

Thanks!

(+1)

good luck!

yeahhhhhhhhh it's just not happening. Blender's just beyond me, i guess. That sucks. Thanks for the help!

I think I'm doing something wrong with the shapekeys because they work in Blender but not the game. I swear I got the names right.

(+1)

can you send the vrm model over? I can take a look

Sorry for the late reply, but after some more testing it seems the model itself that wasn't working and I got it on a different character.

What format should VRM models be in to work with this?

Slight problem! The World Editor does not seem to like VRM files. Also, having 3D models for Entities is nice, but I thought that was technically already an option (even though my silly mind does not see how). Will it be possible to upload 3D models for the Player character? If that is already an option, I do not see it anywhere in World Editor or in-game.

I eagerly await the more in-depth tutorial/instructions!

(+1)

The VRM upload option in the world overview tab, when you check the use 3D model checkbox, it’ll show you a place to upload VRM model. Note that this is only available for the latest browser version.

The normal entities 3D models are static model files, not vrm

Ah, gotcha. Thanks!